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	<title>Public Works Group Blog &#187; General Government</title>
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		<title>Applying a Local Government Management Structure to Second Life</title>
		<link>http://www.publicworksgroup.com/blog/2011/11/incorporationofsecondlife/</link>
		<comments>http://www.publicworksgroup.com/blog/2011/11/incorporationofsecondlife/#comments</comments>
		<pubDate>Sun, 27 Nov 2011 18:18:12 +0000</pubDate>
		<dc:creator>Pam Broviak</dc:creator>
				<category><![CDATA[Government in the Metaverse]]></category>
		<category><![CDATA[Public Works in the Metaverse]]></category>
		<category><![CDATA[community]]></category>
		<category><![CDATA[General Government]]></category>
		<category><![CDATA[local government]]></category>
		<category><![CDATA[second life]]></category>

		<guid isPermaLink="false">http://www.publicworksgroup.com/blog/?p=3128</guid>
		<description><![CDATA[Today&#39;s post is a break from my usual &#34;A Day in the Life. . .&#34; series. This break is due to two reasons: taking time off for the holiday and working on a project I am submitting to the Federal &#8230; <a href="http://www.publicworksgroup.com/blog/2011/11/incorporationofsecondlife/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p><em>Today&#39;s post is a break from my usual &quot;A Day in the Life. . .&quot; series. This break is due to two reasons: taking time off for the holiday and working on a project I am submitting to the Federal Virtual World Challenge. </em></p>
<h3>The Growing Digital Community</h3>
<p>Lately I&#39;ve been thinking a lot about communities. I guess this isn&#39;t too unusual because I tend to do this anyway as part of my job working for local government. But lately it&#39;s been different. And as crazy as it sounds, I think playing Farmville started it all. Yes, aside from inspiring me to dream up an agriculturally themed set of Transformers, playing Farmville has also driven home the point that I have truly become part of a community other than the one in which I physically live. (Which, by the way, why is Farmville selling stuffed animals when they could have been selling a whole line of these cool Transformers!?)</p>
<p>Sure some of the people I am neighbors with on Farmville are people I know offline &#8211; one is even a best friend from high school. But there are also many who I have only known through&nbsp;our mutual use of virtual worlds like <a href="http://www.secondlife.com" target="_blank">Second Life.</a> I don&#39;t know all of them as well as I knew my best friend &#8211; the majority of people I know from Second Life are more like acquaintances and most are people I have never physically met. But other than the difference of meeting digitally vs. physically, there seems to be little difference from the types of relationships I have offline. I am normally best friends with only a few and acquaintances with many. Some I may only know by name because I hear about their work or see their name in the paper. And this is also how I know of many in Second Life.</p>
<h3>The Management of Second Life</h3>
<p>So it was with these thoughts I read several blog posts about the resignation of Kimberly Salzer (Kim Linden), former VP of Marketing at Linden Lab &#8211; the creators and hosts of Second Life. Two posts in particular (&nbsp;<a href="http://modemworld.wordpress.com/2011/11/24/communications-and-the-lab-again/" target="_blank"><em>Communications and the Lab. Again</em></a>, by Inara Pey, and&nbsp;<a href="http://cityofnidus.blogspot.com/2011/11/clearly-is-not-same-when-it-comes-to.html" target="_blank">A Rosedale by Any Other Name&hellip;</a>&nbsp;by&nbsp;Aeonix Aeon.)&nbsp;explored Salzer&#39;s work, her influence on Second Life, and why it seems that the people running the ship seem to have forgotten they have passengers. I agree with much of what they have observed and with most of their suggestions for improvement. Yes, Linden Lab needs to come to the realization they have created an actual place that people depend on for meeting people, learning, having fun, hanging out, and for some, earning an income. Second Life is not a game any more than Chicago is a game because the Bears, Sox, Cubs, Bulls, and Blackhawks play games there.</p>
<p>In a way, the company reminds me of a parent who had such great hopes and dreams for their child to grow up and fit their mold of the perfect child. But the child grew up and become their own person with their own hopes and dreams that were much different than what the parent had planned. And now the parent is in denial or at least agitated. They don&#39;t seem to know or recognize this person who came home for Thanksgiving. At times, they don&#39;t know how to treat them.&nbsp;And the big question is will they accept the fact that the future of their child is not entirely under their control or will they, like some parents who fall into this trap, spend their time trying to convince their grown-up child that the parent will always know what is best for the child?</p>
<p>As caretakers of our communities, those of us who are public servants can also fall into this trap. We can think that our idea of how the community should look, operate, or function is best. But the citizens might think very differently. And this group vision can change over time. This is why we have a structure in place to manage the operation of our communities and why we regularly update strategic plans and create new comprehensive plans.</p>
<p>For a few years now, I&#39;ve often thought the system we have in place in local government would work well for Second Life. There is such a similarity between the community that is Second Life and the community in which we physically spend time. So I have been waiting for Linden Lab to see this same comparison. And yet they have not. And I wondered why.</p>
<p>I started thinking after reading the posts today that most people probably aren&#39;t intimately aware of what exactly goes on in government. In fact, based on recent articles in newspapers, people probably get the impression that nothing really gets done by government &#8211; there&#39;s only a bunch of lazy, uneducated, not-good-enough-to-get-a-job-in-private-industry people sitting around doing nothing at all waiting to retire to collect a fat pension. Yet, nothing could be further from the truth. There&#39;s a whole system in place for managing communities that&#39;s been developed over thousands of years. Is it perfect? No, because communities are people, and people are not easily managed, but the system works most of the time. We all are supported by our local governments, and most of us provide this support so well that people have forgotten we are even here working for them 24/7. So maybe the Lab doesn&#39;t seriously consider this as a solution because they just aren&#39;t familiar with it.</p>
<h3>Applying a Local Government Management Structure to Second Life</h3>
<p>So, I&#39;m adding my voice to the others out there offering suggestions to the Lab. And I&#39;ve laid out below a beginning framework of operation based on how we manage physical communities. And because the digital space has some challenges and issues unlike many we normally deal with, the framework would have to be refined over time. In the end, I figure this structure could fit within the structure of a private business like Linden Lab, and it can&#39;t do any worse than the current setup. &nbsp;</p>
<p><a href="http://www.publicworksgroup.com/blog/wp-content/uploads/2011/11/SLProposedStructure.png"><img alt="Applying a Local Government Management Structure to Second Life" class="aligncenter size-large wp-image-3150" height="377" src="http://www.publicworksgroup.com/blog/wp-content/uploads/2011/11/SLProposedStructure-1024x662.png" title="Applying a Local Government Management Structure to Second Life" width="584" /></a></p>
<p>Here is a brief description of what I was thinking about the basic function for each.</p>
<p><strong>Chief Adminstrator </strong>- this is normally the city manager who provides the overall structure and leadership for the team. This person also makes sure the team is working towards meeting goals set by the strategic plan and doing so within budgetary limits. For Second Life this would be the CEO (Rodvik).</p>
<p><strong>Community</strong> &#8211; this is the most important part of the structure because without a community there is no reason for this organization. For Second Life, this would be all the users/customers.</p>
<p><strong>Community Board</strong> &#8211; this is normally the elected body chosen by the community to represent their interests in management of the community. For Second Life, I would suggest that the community be divided into regions based on what would make sense to the users. Some suggestions are: mainland, private land, adult land, etc. And then allowing premium members from each region to vote for their representatives to serve on this board. Based on offline experience and current in-world active population, I would also suggest limiting this elected board to 20 members with 2 from each region and a term of 2 years for each. Of course, because Second Life is a private company, not an actual government, this board can only serve in an advisory capacity.</p>
<p><strong>DEPARTMENTS:</strong></p>
<p><strong>Legal </strong>- the function of this office is straightforward and probably already in place at Linden Lab. However, perhaps this department could be expanded to offer services to the Premium members of Second Life. There&#39;s such a large group of users who are developing new content and products, perhaps a small office to offer advice on the legal aspect of trademarks, patents, and business would be helpful.</p>
<p><strong>Finance</strong> &#8211; the function of this office is also obvious and also probably already in place at Linden Lab. Based on feedback from users, I would only suggest beefing up the customer service aspect. Perhaps adding a 311 type center that would not only deal with billing but all &quot;citizen&quot; service communication would be helpful. I realize Linden Lab must already have something like this, but patterning it off the 311 system might help improve its operation.</p>
<p><strong>Communication/Public Relations</strong> &#8211; again, the Lab must already have something like this &#8211; perhaps it is their marketing department. It just seems that they could do more not only in-world, but in the physical world.</p>
<p><strong>Human Relations</strong> &#8211; another typical office that is most likely already in place at Linden Lab for personnel and other employee issues.</p>
<p><strong>Community Development </strong>- in local government this office helps carry out the community plans, helps develop policies, oversees building and development within the community, enforces zoning and other policies. These functions could be applied to the world of Second Life. We&#39;ve already seen that zoning was eventually needed and applied. We also already have &quot;building&quot; policies and requirements that need to be enforced. I think most people who have used Second Life for quite some time would easily see how the work of this office could be implemented in-world. And they&#39;d probably have some additional suggestions for this office.</p>
<p><strong>Economic Development -</strong> like in our physical world, the economic growth and success of the community is vital. In local government, this office acts a liason to business, analyzes business and tourism within the city, supports local businesses and those looking at setting up a business. And the office promotes tourism and marketing of the community. Staff can also oversee events and act as a liason and offer support for groups hosting events in the community. Again, I think most residents of Second Life could easily see how the work of htis office could be implemented in Second Life.</p>
<p><strong>Public Works</strong> &#8211; of all the departments in local government, this is the one that would be the least similar in its application to the virtual environment. In the physical world, public works provides and maintains physical infrastructure like roads, water, sewers, and electricity. But there&#39;s no need of these things in a virtual environment. Instead there is hardware and software supporting the operation, access, and management of the world. And there is the in-world infrastructure already created and maintained by the existing Linden Lab Public Works department.</p>
<p><strong>Education</strong> &#8211; this office is not always a function of local government. However, because of the needs of the users in Second Life, it does seem that it would be a beneficial office to maintain. It would support training for Lab employees as well as education of users. This is probably already a function in place at Linden Lab. An office for outreach to educational efforts on the grid and educational institutions operating in the physical world would also be useful.</p>
<p><strong>COMMITTEES</strong></p>
<p>Citizen committees provide an important function for local government. They can help focus community interest and efforts and help advise management. Committees would be helpful in Second Life, and there is already somewhat of a structure in place in Second Life to work with. I&#39;ve listed a few committee suggestions, but I&#39;m sure the users of Second Life would have other suggestions. It would also be helpful for the Lab to offer a small budget for each committee to help them carry out their goals.</p>
<p><strong>PUBLIC HEARING PROCESS</strong></p>
<p>Another important process used by local government is to hold public hearings to help develop strategic plans, comprehensive plans, zoning changes, fee changes, etc. Public hearing feedback is normally advisory in nature, but can help prevent development of bad policy and unsuccessful projects.</p>
<hr />
<p>Of course, I realize Linden Lab will probably never implement this, but I figured it was worth a shot at putting it out there for discussion.</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
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		<title>A Day in the Life of a Civil Engineer &#8211; Day 72</title>
		<link>http://www.publicworksgroup.com/blog/2011/11/civilengineerday72/</link>
		<comments>http://www.publicworksgroup.com/blog/2011/11/civilengineerday72/#comments</comments>
		<pubDate>Tue, 15 Nov 2011 22:41:04 +0000</pubDate>
		<dc:creator>Pam Broviak</dc:creator>
				<category><![CDATA[Civil Engineering]]></category>
		<category><![CDATA[Transportation]]></category>
		<category><![CDATA[FOIA]]></category>
		<category><![CDATA[General Government]]></category>
		<category><![CDATA[PACE]]></category>

		<guid isPermaLink="false">http://www.publicworksgroup.com/blog/?p=3100</guid>
		<description><![CDATA[Day 72 Government Day In the morning, several of us participated in the city&#39;s government day. For this event, we invite students from the high school to spend the day with us learning more about what we do. We all &#8230; <a href="http://www.publicworksgroup.com/blog/2011/11/civilengineerday72/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<h2>Day 72</h2>
<p><strong>Government Day</strong></p>
<p>In the morning, several of us participated in the city&#39;s government day. For this event, we invite students from the high school to spend the day with us learning more about what we do. We all met at city hall to pick up the students assigned to us and then headed out to take them on a tour of public works facilities. First we went to the wastewater plant where our operator told them about the treatment process. Then we all went to the water plant to see how we treat the drinking water. We also stopped at our public works offices and garage to show them the equipment and check out the GIS department. And finally we toured our generation facility where we have five large engines that run on natural gas and generate up to 30 MW of power. After the tour, we met up with other staff and students from city hall to eat lunch.</p>
<p><strong>Miscellaneous (&#038; still no response from PACE on the bid tab!)</strong></p>
<p>The rest of the day was spent handling a lot of small, miscellaneous issues. Our concrete contractor was in town pouring the last of the sidewalks that were removed to correct trip hazards. I also contacted IDOT to find out some answers to questions about material inspection for a past job. Our consultant putting together the easements for the water main extension revised the incorrect plat and got it back to us. And I tried to call PACE one last time to check on where my bid tab is for that job &#8211; they still have not gotten it to me, and I believe they have gone past the legal date for doing so. Rather than immediately contact the attorney general&#39;s office, I thought I would call one last time to see why they have not sent me the bid tab. But no one answered the phone so I had to leave a message. If I don&#39;t hear from them soon, I will unfortunately have to contact the state to notify them they are delinquent on filling my FOIA request. I just don&#39;t understand what the big deal is about releasing a simple bid tab for a project worth over a million dollars.</p>
<p>&nbsp;</p>
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		<title>Can I Get Some Customer Service with that Insult?</title>
		<link>http://www.publicworksgroup.com/blog/2011/08/insultingcustomerservice/</link>
		<comments>http://www.publicworksgroup.com/blog/2011/08/insultingcustomerservice/#comments</comments>
		<pubDate>Sun, 14 Aug 2011 20:47:46 +0000</pubDate>
		<dc:creator>Pam Broviak</dc:creator>
				<category><![CDATA[Civil Engineering]]></category>
		<category><![CDATA[Gov 2.0]]></category>
		<category><![CDATA[Public Works]]></category>
		<category><![CDATA[customer service]]></category>
		<category><![CDATA[General Government]]></category>
		<category><![CDATA[insults]]></category>

		<guid isPermaLink="false">http://www.publicworksgroup.com/blog/?p=2278</guid>
		<description><![CDATA[Fortunately I rarely experience terrible customer service. But this weekend, I had one of those incidents where someone whose job it is to provide service chose instead to throw out subtle insults and avoid &#160;trying to understand or address a &#8230; <a href="http://www.publicworksgroup.com/blog/2011/08/insultingcustomerservice/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/56798189@N03/5242284655/" title="Welcoming All Problems by zachtrek, on Flickr"><img alt="Welcoming All Problems - photo by zachtrek on Flickr" src="http://farm6.static.flickr.com/5046/5242284655_c15d494f8f.jpg" style="margin-left: 5px; margin-right: 5px; margin-top: 5px; margin-bottom: 5px; float: right; width: 400px; height: 264px; " /></a>Fortunately I rarely experience terrible customer service. But this weekend, I had one of those incidents where someone whose job it is to provide service chose instead to throw out subtle insults and avoid &nbsp;trying to understand or address a problem for which they are responsible. So I thought it&#39;d be a good topic to explore. It also made me think of one of my favorite TV shows: <a href="http://www.channel4.com/programmes/the-it-crowd" target="_blank">The IT Crowd</a>. This is a British humor show that used to be available online. The show revolves around a corporate IT department consisting of two men and their supervisor. One of the funny parts of the show is when employees of the company call the department to get help with their computer. The two men always ask &quot;have you tried turning it off and on?&quot; This is so common of a response that they have even recorded it so the phone can be answered automatically and the response given without them getting involved. For these IT experts, turning your computer off and on is a very obvious first solution to try, but they never make fun of the person asking them for help &#8211; well at least not directly to them. The humor comes more from how regularly they have to say the same thing over and over to the point that they seem to say it without thinking. Then if their suggestion of turning it off and on doesn&#39;t work, they go off to provide the service for which they get paid and usually on the way get into all kinds of mischief.</p>
<p><strong>Don&#39;t insult people because they don&#39;t know what you know</strong></p>
<p>In engineering, we also have people who call with problems that to us seem to have very obvious solutions. The key to providing great customer service is understanding that we only know what we know because we have been trained and have experience in that specific topic, and we are entrusted with helping others out who don&#39;t know. We also should not expect or be upset because someone comes to us for help &#8211; it&#39;s part of our job to help people. So if someone calls asking for information or help, we should not respond by insulting them for not knowing what we know or making them feel bad. Sometimes this can be difficult because we can offend without meaning to. It can be a fine line between helping someone understand and insulting them by assuming they know nothing. To avoid this, I usually try to figure out the baseline for their knowledge about what we are dicussing and work from there.&nbsp;</p>
<p><strong>Dont&#39; insult people because they need your help</strong></p>
<p>Customer service is also difficult because people are usually calling because they have a problem and many times are not happy. And even though they might have completely misunderstood, we need to remain focused on understanding their problem and helping them figure out a solution. Insulting them or being rude or mean is not conducive to fixing the problem. I saw an excellent example of this on the show Hoarders the other night. A woman who was a hoarder was having a complete meltdown and yelling at everyone including the case worker. But the case worker, instead of allowing herself to be drawn into the battle, remained calm and focused on her objective &#8211; helping this woman to part with all her stuff.</p>
<p><strong>Failing at customer service is failing to perform your job</strong></p>
<p>If our job includes customer service, and we fail to successfully provide it, then we are failing at performing part of our job duties. So while some may fail because they haven&#39;t been trained in providing it, or they don&#39;t understand the points above, some people have suggested to me that a certain type of person will fail on purpose to keep you from bugging them. Their theory is that if someone is obnoxious and insulting every time you talk to them, eventually you seek help elsewhere and leave them alone. This would obviously be a work avoidance tactic. And it surprises me that people would do this because I would think at some point, people doing this would no longer be needed &#8211; they have trained people to get by without them!</p>
<p><strong>Insults are ok if the service is outstanding?</strong></p>
<p>Not sure if everyone would agree on this one. But it makes me think of the time I once worked on a job with a contractor who was very arrogant, obnoxious, and insulting. Even so, his company performed well, he did everything I asked, and I had no problems on the entire project. One day we were walking on the job, and he was explaining how he was having difficulty getting a piece of equipment for the project. He said he didn&#39;t think the person working for the supplier liked him very much. I told him it was probably because he was so rude and insulting. Fortunately I knew he was the type of guy that didn&#39;t take offense to such brutal honesty. He instead seemed genuinely surprised and mentioned how well we got along so he wouldn&#39;t have expected me to think that. So I told him he was rude and insulting to me too, but I didn&#39;t care and ignored it because he did such an outstanding job. I wasn&#39;t there on the job to be best buds &#8211; I was there to successfully complete a project, and we were accomplishing that goal.&nbsp;</p>
<p>I have also heard of restaurants that operate under this theme. If you go to their establishment, they are rude to you, but supposedly people keep going back because the place is so awesome and the food is so good. So although I would not advocate this approach to customer service, I suppose the lesson here would be if you are going to be insulting and rude, you better be pretty darn good. But unfortunately I suspect most who are insulting are exhibiting that behavior to mask non-performance.</p>
<p><strong>So who is really responsible for improving customer service?</strong></p>
<p>I&#39;ll use a sports analogy here even though I&#39;m not really a sports person. If a pitcher is choking who do the fans get upset with? Yes, they are probably annoyed with the pitcher &#8211; perhaps he pushed himself too hard or is having &nbsp;a bad day or skipped too many trainings. But in the end only one person can pull him out of there. If the team has any chance of winning, the coach must be the one to assess the situation and make the call to send in a relief pitcher. Then it&#39;s the job of the coach to figure out what&#39;s wrong and help his player get back up to acceptable performance levels.&nbsp;</p>
<p>So my experience this weekend not only made me more reflective of my own performance as I help citizens. It also renewed my determination to do a better job myself, and it made me more aware that I have &nbsp;a responsibility for those who I manage. I need to make sure they are consistently delivering great customer service, and if they at some point might struggle I need to be there to help them out and get them back on top of their game. And I would think my supervisor would do the same for me.</p>
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		<title>MOSES &#8211; Ramping up Government Use of Virtual Worlds</title>
		<link>http://www.publicworksgroup.com/blog/2011/06/moses-ramping-up-government-use-of-virtual-worlds/</link>
		<comments>http://www.publicworksgroup.com/blog/2011/06/moses-ramping-up-government-use-of-virtual-worlds/#comments</comments>
		<pubDate>Sun, 26 Jun 2011 16:11:55 +0000</pubDate>
		<dc:creator>Pam Broviak</dc:creator>
				<category><![CDATA[Government in the Metaverse]]></category>
		<category><![CDATA[Public Works]]></category>
		<category><![CDATA[Public Works in the Metaverse]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[General Government]]></category>
		<category><![CDATA[GovGrid]]></category>
		<category><![CDATA[metaverse]]></category>
		<category><![CDATA[MOSES]]></category>
		<category><![CDATA[MuniGov]]></category>
		<category><![CDATA[virtual worlds]]></category>

		<guid isPermaLink="false">http://www.publicworksgroup.com/blog/?p=1889</guid>
		<description><![CDATA[We&#39;ve been fortunate to have a group of federal employees from the US who are dedicated and passionate about government use of virtual worlds. The work accomplished by Eric Hackathorn (NOAA), William May and Lovisa Williams (State Dept), Charles White &#8230; <a href="http://www.publicworksgroup.com/blog/2011/06/moses-ramping-up-government-use-of-virtual-worlds/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>We&#39;ve been fortunate to have a group of federal employees from the US who are dedicated and passionate about government use of virtual worlds. The work accomplished by Eric Hackathorn (NOAA), William May and Lovisa Williams (State Dept), Charles White and Jeanne Holm (NASA), Paulette Robinson (NDU), and Douglas Maxwell and Tami Griffith (US Army) has been groundbreaking and inspirational. (And there are many more who I apologize for not listing.) Recently Maxwell launched a new project named <a href="http://fvwc.army.mil/moses" target="_blank">MOSES</a>. And based on what I&#39;ve seen, this project has the potential to not only build upon these past accomplishments but also ramp up government use of virtual worlds and move us in new directions we have yet to discover.</p>
<p>At first, I thought MOSES was going to be a grid set up only for use by the military but with public access. Then last week, a post on the project site led me to believe MOSES was offering space on their grid to outside agencies/companies. The post talked about a <a href="http://fvwc.army.mil/moses/land-allocation-map/" target="_blank">map</a> showing other groups establishing builds on the MOSES grid. While looking at the &quot;Join MOSES&quot; link on the project site, I found that yes, indeed, MOSES seemed to be offering space to other groups!</p>
<a href="http://www.publicworksgroup.com/blog/wp-content/uploads/2011/06/munigovMOSES.png"><img alt="MuniGov on MOSES" class="size-full wp-image-1905" height="298" src="http://www.publicworksgroup.com/blog/wp-content/uploads/2011/06/munigovMOSES.png" title="MuniGov on MOSES" width="400" /></a>
<p style="padding-left: 30px;">&quot;<em>MOSES is an Open Simulator based project designed for use by the military and <strong>our industry/academic collaborators</strong>. MOSES is currently an exploratory project designed to test multiple deployment methods of Open Simulator, archival methods for content, and experimental application case studies. Region owners retain full simulator rights, to include terraforming, OAR/IAR upload and download, and region restart access.</em>&quot;</p>
<p>To me, this seemed too good to be true! Our <a href="http://www.munigov.org/" target="_blank">MuniGov</a> group had started a grid &#8211; <a href="http://www.govgrid.org" target="_blank">GovGrid</a> &#8211; in February 2010 to start taking advantage of the benefits of OpenSim and provide space for others in government to explore the technology. But encouraging others to move onto the grid has been a challenge &#8211; the technology is still very new to most in government, and unfortunately because we host through a private provider, we have to charge for land. Also, although our group is managed by people working in government, it is not &quot;owned&quot; by a government agency. All of these factors can make it much more difficult to encourage participation by a local government. MOSES addresses most of these issues.</p>
<p>So I took a chance and asked Maxwell if our group could establish a presence on MOSES. He graciously offered a whole sim for MuniGov to set up a local government presence. We are temporarily located on the STTC_7_4 sim of MOSES and will now work on developing the site. MOSES is still considered an experimental effort, but because the grid allows users to back up their work, everything we do can be saved for use on any OpenSim grid. For now, we will retain GovGrid to allow for development of OAR files and other resources that can be shared in the OpenSim community.</p>
<p>It&#39;s exciting that Maxwell has allowed our group to be part of this effort. Because of it, local government now has the opportunity to be part of the networking and collaboration provided by the US Army&#39;s decision to allow non-military use of the grid. And we have the chance to be part of an incubator-type project destined to advance government use of virtual worlds. I would encourage anyone interested in government use of 3D immersive technology to <a href="http://fvwc.army.mil/moses/join-moses-today/" target="_blank">sign up for an account on the MOSES site</a> and become part of the MOSES experiment!</p>
<p><em>(You can read about more examples of government use of virtual worlds, including information about MiLands, at our sister site, <a href="http://www.gridworks.sl/past%20issues/201005GRIDWORKS.pdf" target="_blank">Grid Works</a>)</em></p>
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		<title>Photocopiers &amp; Depositions</title>
		<link>http://www.publicworksgroup.com/blog/2011/04/photocopiers-depositions/</link>
		<comments>http://www.publicworksgroup.com/blog/2011/04/photocopiers-depositions/#comments</comments>
		<pubDate>Fri, 08 Apr 2011 00:30:57 +0000</pubDate>
		<dc:creator>Pam Broviak</dc:creator>
				<category><![CDATA[Gov 2.0]]></category>
		<category><![CDATA[Public Works]]></category>
		<category><![CDATA[Cuyahoga]]></category>
		<category><![CDATA[deposition]]></category>
		<category><![CDATA[General Government]]></category>
		<category><![CDATA[lawsuits]]></category>
		<category><![CDATA[photocopy]]></category>

		<guid isPermaLink="false">http://www.publicworksgroup.com/blog/?p=1832</guid>
		<description><![CDATA[Today I followed a link Governing had posted in a story. This link (http://blog.cleveland.com/metro/2011/03/identifying_photocopy_machine.html) led me to what appeared to be an excerpt from a deposition where an attorney was questioning an employee who seems to have worked in the recorder&#8217;s &#8230; <a href="http://www.publicworksgroup.com/blog/2011/04/photocopiers-depositions/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>Today I followed a link <a href="http://www.governing.com/columns/bg-report/Overselling-the-Economic-Crisis-Transcript-Tribulations-and-Furlough-Follies.html?nlid=m110405" target="_blank">Governing</a> had posted in a story. This link (<a href="http://blog.cleveland.com/metro/2011/03/identifying_photocopy_machine.html">http://blog.cleveland.com/metro/2011/03/identifying_photocopy_machine.html</a>) led me to what appeared to be an excerpt from a deposition where an attorney was questioning an employee who seems to have worked in the recorder&#8217;s office in Cuyahoga County, Ohio. The proceeding is somewhat interesting because it is a good example of what can often happen in a deposition. One attorney is trying to get someone to answer or confirm their question. Because the respondent is not 100% sure of exactly what the questioning attorney means, he asks for qualification. The attorney asking the question does not really want to qualify his answer at first, but out of frustration eventually does. And then the respondent answers the question. It may seem cumbersome and humorous to some, but a deposition is not a casual conversation. The resulting document is based on a sworn legal statement.</p>
<p>I probably would have answered in a very similar manner as the person responding. I don&#8217;t think I have ever heard anyone ask to &#8220;photocopy&#8221; something so would have also asked for a clarification. But apparently the majority of people commenting would be much more willing to be informal and loose with their answers. They condemn the respondent in this exchange and feel he should have answered as if they were having the conversation in the diner down the street. And this is what the questioning attorney counts on. However, if you have actually ever gone through a deposition, most likely your attorney has told you that you need to be very careful in your answers. You are of course sworn to tell the truth. So you need to be very sure of your answers. You cannot in any way assume anything. You only answer exactly what was asked and do not offer additional information. If you are uncertain in any way about the question, you are supposed to ask for clarification. If you really don&#8217;t know something you are not to suggest or try to answer &#8211; you are supposed to simply say &#8220;I don&#8217;t know&#8221; or if you can&#8217;t remember, you are to answer, &#8220;I don&#8217;t remember.&#8221;</p>
<p>I had to do this during a particularly intense deposition that lasted about 3 or 4 hours with about 8 attorneys all asking me questions. The attorney representing the party with a lawsuit against our city kept asking me things that I really could not remember so that is exactly the answer I gave. &#8220;I don&#8217;t remember.&#8221; I was not going to try to come up with something I wasn&#8217;t sure about just to give a response. However, this particular attorney eventually got so frustrated, he also tried a similar tactic to the one in this transcript by asking me if I had something wrong with me because I could not remember things.  He did eventually realize that one critical thing I did remember was the name of the company that installed the object that allegedly led to the death of his client &#8211; a company he had failed to discover and name in the lawsuit. Our city of course was dropped from the suit because we truly had nothing to do with the case and no involvement other than it happened in our city.</p>
<p>The key is if a government body is named in a lawsuit and an employee must be questioned, they are not obligated nor expected to be nice to the questioning attorney. He is not their friend, nor are they obligated to help him win his case. The person questioned is under oath and sworn to tell the truth. If that person needs clarification to do so, who is anyone else to question their responses? I would rather have my government representative answer as this person did being careful and sure of their answers.  To do otherwise and be irresponsible and casual is absolutely not serving the public good.</p>
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		<title>What It&#8217;s Really Like to Work for Government</title>
		<link>http://www.publicworksgroup.com/blog/2011/02/what-its-really-like-to-work-for-government/</link>
		<comments>http://www.publicworksgroup.com/blog/2011/02/what-its-really-like-to-work-for-government/#comments</comments>
		<pubDate>Fri, 18 Feb 2011 00:03:55 +0000</pubDate>
		<dc:creator>Pam Broviak</dc:creator>
				<category><![CDATA[Civil Engineering]]></category>
		<category><![CDATA[Construction]]></category>
		<category><![CDATA[Gov 2.0]]></category>
		<category><![CDATA[General Government]]></category>

		<guid isPermaLink="false">http://www.publicworksgroup.com/blog/?p=1706</guid>
		<description><![CDATA[This week I came to the realization that the majority of people have a totally wrong view of what it&#8217;s like to work for government. I guess having worked in government for so long now, I take for granted all &#8230; <a href="http://www.publicworksgroup.com/blog/2011/02/what-its-really-like-to-work-for-government/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>This week I came to the realization that the majority of people have a totally wrong view of what it&#8217;s like to work for government. I guess having worked in government for so long now, I take for granted all the rules, regulations, oversight, and general culture in the workplace. And I assumed with all the attention we get as government employees that citizens were also aware of our work environment. But now I know that people in general really have limited knowledge about how it is to work for government. Thinking back, I realized I was also not aware of all this when I first started in the public sector. So I figured I would try to do my best to open a little window in the world of government workers. Most of these lessons I am sharing have developed over the course of my 30-year career, and as you will see, many of these lessons were learned the hard way.</p>
<p><strong>Copies of all of our correspondence including emails can be requested by the public</strong><br />
With all the talk of FOIA and transparency, I figured everyone knew this. But now I know that there are people who believe government employees still have some degree of privacy. We do not. We work as if everything we write could end up on the front page of the newspaper because it can. And those employees who do not figure that out risk finding out the hard way.</p>
<p><strong>How we write those emails is subject to public criticism and reprimand</strong><br />
Because our correspondence is open to public scrutiny, it only makes sense that what we write can end up critiqued by anyone. Therefore, we learn to be very careful in how we phrase things. I learned this the hard way many years ago by responding to someone I knew well who emailed me about a work-related issue. Because we knew each other well, I responded in an informal, yet still appropriate, manner. An alderman ended up seeing my response, and at a council meeting he publicly reprimanded me for my casual language.</p>
<p><strong>Which brings up the fact that we can be publicly ridiculed and reprimanded at whim</strong><br />
As my example above shows, particularly those of us who are appointed, are subject to public criticism at the whim of elected officials. I also found this out the hard way, again many years ago, after requiring a contractor to submit a bond in order to drive multiple heavy loads on a rural road that was definitely not designed for it. That contractor  refused and complained about my requirement to the local developer to whom he was hauling the material. That developer complained to an alderman. Next thing I know, I am publicly reprimanded by an official council vote at a meeting. And all that for doing my job and looking out for the best interests of the public.</p>
<p><strong>People take pictures of us during the day</strong><br />
Most of us are aware that this can happen, but even so, many times we end up in trouble because of it even though we have done nothing wrong. I once saw a photo online of a city van (can&#8217;t remember the city) parked at a retail store on a weekend. Based on the comments, it was obvious the public&#8217;s first thought was that the city employee was using the city van to shop at a store on the weekend. As a city employee, my first thought was the city had to have someone go out on overtime to answer a service call at that store for something like a sewer backup or water problem. The lesson here is that even though we are working somewhere legitimately, a picture can certainly be taken the wrong way.</p>
<p><strong>We are never off the clock</strong><br />
My dad was a service manager at a Buick garage, so I know from his experience this is common to more than just government workers. But I think the difference is that my dad had a better chance convincing someone to contact him during working hours. Government workers are perceived many times as always being on the clock. And what I have found is that most of us also perceive ourselves in this way. Whether it is responding to a problem someone brings up at the grocery store or taking the time to stop and check out a problem we see on the road over the weekend, we have a hard time taking off our &#8220;city hat.&#8221;</p>
<p>The other problem with this is that while many people can take a 10 minute break during the day, if we stop somewhere for a few minutes to get a water or soda or use the restroom, we are perceived as lazy and not working. And someone might take our picture!</p>
<p><strong>People yell at us and expect us to be silent and respectful in return</strong><br />
People working in government hear complaints on a regular basis, and we view this as a normal part of our job. Much like others working in the service industry, we are here to help and serve people in our community who have problems so complaints or questions or concerns are expected. We would rather have people call with a complaint than be worried and not call. However, there are people who feel because their taxes pay a portion of our salary that they can be totally abusive, and we are out of line if we do not quietly sit and listen.  And everyone working in local government has heard the &#8220;You have to do what I say because I pay your salary.&#8221;</p>
<p><strong>We have to be ready to justify everything we do in a deposition</strong><br />
Cities get sued a lot. After sitting through several depositions for lawsuits &#8211; fortunately for issues not related to work for which I was responsible &#8211; I have gotten to the point that each time I make a decision, I imagine myself justifying it to a room of attorneys. I try to imagine every angle they could take with my decision. And only after I feel I have carefully considered every angle and still believe it is in the public&#8217;s best interest and meets the law, do I proceed.</p>
<p><strong>We work in conservative surroundings with few special amenities</strong><br />
The public does usually support and take pride in a nice city hall, but there is still a limit on the amenities allowed in our work environment. Government work places could never have the same type of benefits enjoyed by private business such as work-out rooms, saunas, special coffee and beverage machines, lunch and break areas, sports facilities, etc. It would be considered completely unacceptable.</p>
<p><strong>Where we shop is subject to review and criticism</strong><br />
This condition under which some of us work might not be true for everyone. From my experience it is more likely to be found in a smaller community. The reason this happens is because people feel they pay our salaries. So in return, we should only buy from businesses in our community, even for our personal purchases, regardless of cost. Knowing this, I did try at my last job to buy as much as possible from businesses in our city.</p>
<p>But when we built our own house, we bought from businesses in our city and also from those in neighboring cities. We just could not afford to do otherwise, and not all the items we needed or wanted were sold in our city. The home improvement store owner/employees in our city complained to the mayor and felt we were wrong to give the sales tax to other cities. What they did not realize was because of where our home was built, we were not paying sales tax anyway. But had they figured this out, I am not sure it would have lessened their frustration that we purchased outside the city nor stopped them from complaining about me to my supervisor.</p>
<p><strong>All of our income and other benefits are subject to public scrutiny and criticism</strong><br />
Because we are paid by public funds, the amount of our income, terms of our benefits, and pensions amounts can be obtained by the public. And as many have recently witnessed, this information can often end up the subject of lengthy and very public discussions or become a pawn in the political arena.</p>
<p><strong>Everything we do has to be done within the constraints of numerous rules, policies, regulations, and laws</strong><br />
So many times people contact us wanting us to do something that they perceive is a simple task. And many times it does appear to be so. But what people do not realize is that we now operate under a load of regulations, rules, policies, and laws all passed by elected officials to protect the public interest. So tasks that appear to be simple usually end up complicated and take a long time as we ensure we are not violating any of these conditions.</p>
<hr />There are many other conditions under which we work, but I will stop there with the thought that those are probably the most obvious ones people might not have known about. Certainly, I do not intend to give the impression these conditions are negative, wrong, or should be changed &#8211; they just are part of the job. If someone cannot accept working within this environment, then they do not stay in government. For those of us who do stay, we do accept and understand the environment and are thankful we have been given an opportunity to work building and maintaining our communities. If you&#8217;re a government worker, feel free to share work conditions you think might not be obvious to those working in the private sector.</p>
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		<title>Virtual Worlds: The Next Level of Government</title>
		<link>http://www.publicworksgroup.com/blog/2010/07/virtual-worlds-the-next-level-of-government/</link>
		<comments>http://www.publicworksgroup.com/blog/2010/07/virtual-worlds-the-next-level-of-government/#comments</comments>
		<pubDate>Sun, 18 Jul 2010 14:10:05 +0000</pubDate>
		<dc:creator>Pam Broviak</dc:creator>
				<category><![CDATA[Government in the Metaverse]]></category>
		<category><![CDATA[Public Works in Second Life]]></category>
		<category><![CDATA[General Government]]></category>
		<category><![CDATA[governance]]></category>
		<category><![CDATA[second life]]></category>
		<category><![CDATA[virtual worlds]]></category>

		<guid isPermaLink="false">http://www.publicworksgroup.com/blog/?p=1355</guid>
		<description><![CDATA[In small numbers, people can usually self-govern themselves. But as the number of people in a group grows, better control is needed. So history has shown anytime a large number of people start hanging out in a particular place, a &#8230; <a href="http://www.publicworksgroup.com/blog/2010/07/virtual-worlds-the-next-level-of-government/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/davidchief/405497938/" title="Crowd by davidChief, on Flickr"><img alt="Crowd by davidChief on Flickr" src="http://farm1.static.flickr.com/175/405497938_9f38923091_m.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 10px; margin-right: 10px; margin-top: 10px; margin-bottom: 10px; float: left; width: 240px; height: 161px; " title="Photo by davidChief on Flickr" /></a>In small numbers, people can usually self-govern themselves. But as the number of people in a group grows, better control is needed. So history has shown anytime a large number of people start hanging out in a particular place, a government structure is formed. In our world today, we have nations which then have further divisions of government down to local or neighborhood levels. And while most of these levels of government are considered public, a small number are privately held and yet still considered a governing body by upper levels of government. So applying this to virtual worlds, have these digital places evolved to the point that another type of government level needs to be formed?</p>
<p>I would expect many people, particularly those who have not yet ventured into a virtual space, would scoff at the idea of creating a new type of government subdivision for computer-generated worlds. During my first few years of hanging out in places like Second Life, I had not considered the need for governance. But during those years, I observed many parallels between the growth of Second Life and the development of a city. And recently, the discussions surrounding the struggles of Linden Lab to address the needs of Second Life &quot;residents,&quot; have me more closely analyzing the governance idea.</p>
<p><a href="http://maps.secondlife.com/secondlife/Clementina/169/118/61"><img alt="" class="alignright" src="http://www.publicworksgroup.com/images/stories/govlindenhome.png" style="margin-left: 10px; margin-right: 10px; margin-top: 10px; margin-bottom: 10px; float: right; width: 350px; height: 208px; " title="Governor Linden Home in Second Life" /></a>Although I don&#39;t think Linden Lab started Second Life with the intention of creating another governmental entity, it is interesting to see elements of local governance in the early days of the grid. Philip, the creator of Second Life, was labeled Governor Linden, and the users were called residents. Experiments in zoning took place on at least one of the first sims. And the subdivision and sale of land and payment of tier (tax) for that land is an emulation of land ownership in the U.S.</p>
<p>Second Life has gone through phases regarding these issues: tier is still paid and users are still residents, zoning has been created on a much larger scale with the division of adult, mature, and PG spaces, Philip is no longer referred to as Governor although public land is still held by Governor Linden. And as the Lab struggled to determine their policies in these areas, similarities between the problems faced by Linden Lab and those we face as city officials grew. Today there are demands by residents for better functioning infrastructure and platforms through which to voice opinions. Businesses are continually pushing for economic tools, incentives, regulations, and opportunities. All issues faced every day by those of us working in local government.</p>
<p><a href="http://www.flickr.com/photos/sugree/3024637789/" title="Server Farm by sugree, on Flickr"><img alt="Server Farm photo from Sugree Phatanapherom on Flickr" src="http://farm4.static.flickr.com/3211/3024637789_5f3152a8c5_m.jpg" style="margin-left: 5px; margin-right: 5px; margin-top: 5px; margin-bottom: 5px; float: left; width: 120px; height: 90px; " title="Photo of server farm from Sugree Phatanapherom on Flickr" /></a><img alt="Post-Victorian water mains by Lars Plougmann on Flickr" src="http://farm4.static.flickr.com/3451/3205188410_501aa77d25_m.jpg" style="margin-left: 5px; margin-right: 5px; margin-top: 5px; margin-bottom: 5px; float: right; width: 120px; height: 84px; " title="Post-Victorian water mains by Lars Plougmann on Flickr" />At this point, Second Life has evolved to where the primary differences I&nbsp;see between its digital space and the physical space are in the type of infrastructure and the international population. And even the&nbsp;infrastructure, while different, still has many similarities to the operation and maintenance of infrastructure in the physical world because it is part of that physical world. Cities have water mains and roads; Second Life has computers and code.</p>
<p>So, the most challenging difference I can see is the International aspect of the Second Life population; governments in the physical world are based on geographic boundaries. Cyberspace has no geographic location in the physical world. Anyone with a computer and an Internet connection can access places like Second Life. So if a digital space became a governmental entity, into which governmental structure would it fit and in which country? And whose laws govern each person&#39;s behavior in that world?</p>
<p>If I travel to another country, I follow that country&#39;s rules and yet I am still bound by some of the laws in my own country. If I visit a digital space, I follow the terms of use for that world no matter where it is based in the world. Yet, because I am in the U.S., the U.S. government could argue I need to also follow laws of this country because I am using federally regulated bandwidth to access that world. So some might question, if there are already terms of use for visiting virtual worlds, why aren&#39;t those rules good enough?</p>
<p><a href="http://www.publicworksgroup.com/blog/wp-content/uploads/2010/07/museum.png"><img alt="" class="alignright size-medium wp-image-1358" src="http://www.publicworksgroup.com/blog/wp-content/uploads/2010/07/museum-300x224.png" style="margin-left: 5px; margin-right: 5px; margin-top: 5px; margin-bottom: 5px; float: left; width: 300px; height: 224px; " title="Museum of Natural History in Chicago" /></a>Terms of use seem to work well for regulating behavior in digital spaces when user freedoms and choices are limited. For example I don&#39;t see Blizzard dealing with the same issues facing Linden Lab. Both companies have created virtual worlds, but the MMORPG offers a more structured space with well-defined and limited abilities for its users. While in Second Life, the users have many more freedoms and choices. I compare the MMORPG to a museum I would visit in a city like Chicago. My museum visit is structured and defined by the rules and environment created by that museum. While my behavior and actions in Chicago are only bound by the laws of the city, state, and U.S. government.</p>
<p><img alt="City Hall by Editor B - Bart Everson - on Flickr" src="http://farm3.static.flickr.com/2018/1535760846_23e0209ac3_m.jpg" style="margin-left: 5px; margin-right: 5px; margin-top: 5px; margin-bottom: 5px; float: right; width: 200px; height: 150px; " title="City Hall by Editor B - Bart Everson - on Flickr" /></p>
<p>Even with the growing similarities between digital and physical places, governance in virtual worlds is probably not on the immediate horizon. People are still just getting used to the idea of a digital world. But this concept of a virtual world functioning as an actual place could help&nbsp;companies like Linden Lab better understand what they have created. And as the Lab is finding out, running local government is not easy. But it is an age-old practice with thousands of years of models and literature available for guidance. Maybe what Linden Lab needs now to sort out all their issues is someone with a background in public administration.</p>
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		<title>The Computer Named My Subdivision</title>
		<link>http://www.publicworksgroup.com/blog/2010/07/the-computer-named-my-subdivision/</link>
		<comments>http://www.publicworksgroup.com/blog/2010/07/the-computer-named-my-subdivision/#comments</comments>
		<pubDate>Mon, 12 Jul 2010 00:06:28 +0000</pubDate>
		<dc:creator>Pam Broviak</dc:creator>
				<category><![CDATA[Civil Engineering]]></category>
		<category><![CDATA[Development]]></category>
		<category><![CDATA[GIS]]></category>
		<category><![CDATA[Public Works]]></category>
		<category><![CDATA[developments]]></category>
		<category><![CDATA[General Government]]></category>
		<category><![CDATA[subdivisions]]></category>

		<guid isPermaLink="false">http://www.publicworksgroup.com/blog/?p=1350</guid>
		<description><![CDATA[Sometimes, naming a subdivision can be easy &#8211; for example a subdivision located in a shady grove of oak trees might be called Shady Oaks. But how do developers choose a subdivision name if there isn&#39;t an obvious candidate? Last &#8230; <a href="http://www.publicworksgroup.com/blog/2010/07/the-computer-named-my-subdivision/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>Sometimes, naming a subdivision can be easy &#8211; for example a subdivision located in a shady grove of oak trees might be called Shady Oaks. But how do developers choose a subdivision name if there isn&#39;t an obvious candidate? Last week I was surprised to find out there are online generators designed for the sole purpose of naming subdivisions. Here are the links to a few:</p>
<p><a href="http://adrian.gimp.org/cgi-bin/sub.cgi" target="_blank"><strong>A random subdivision/housing development/rest home name generator</strong></a></p>
<p><strong><a href="http://www.generatorland.com/glgenerator.aspx?id=74" target="_blank">Generator Land: Subdivision Name Generator</a></strong></p>
<p><strong><a href="http://www.ikeepitreal.com/subdivision/name-generator.php" target="_blank">ikeepitreal</a></strong></p>
<p><strong><a href="http://lewenberg.com/sng/" target="_blank">Real Estate Subdivision Name Generator</a>&nbsp;: </strong>This one will generate &quot;nice&quot; names like <em>Willow Vista</em> and &quot;negative&quot; names like <em>Putrid Gorge</em></p>
<p><strong><a href="http://k4-pacific.com/nametown.php" target="_blank">Town Name Generator</a></strong></p>
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		<title>A Brave New Grid &#8211; Post 2: The Virtual Plan</title>
		<link>http://www.publicworksgroup.com/blog/2010/03/abravenewgridvirtualplan/</link>
		<comments>http://www.publicworksgroup.com/blog/2010/03/abravenewgridvirtualplan/#comments</comments>
		<pubDate>Sun, 28 Mar 2010 19:59:21 +0000</pubDate>
		<dc:creator>Pam Broviak</dc:creator>
				<category><![CDATA[Government in the Metaverse]]></category>
		<category><![CDATA[Public Works in Second Life]]></category>
		<category><![CDATA[Public Works in the Metaverse]]></category>
		<category><![CDATA[General Government]]></category>
		<category><![CDATA[GovGrid]]></category>
		<category><![CDATA[Public Works]]></category>
		<category><![CDATA[second life]]></category>
		<category><![CDATA[virtual plan]]></category>
		<category><![CDATA[virtual worlds]]></category>

		<guid isPermaLink="false">http://www.publicworksgroup.com/blog/?p=1149</guid>
		<description><![CDATA[In the first post of this series, I explained my decision about moving my efforts related to building government/public works/engineering sites in virtual worlds from Second Life to OpenSim. And I invited anyone interested to read along or visit as &#8230; <a href="http://www.publicworksgroup.com/blog/2010/03/abravenewgridvirtualplan/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.publicworksgroup.com/blog/wp-content/uploads/2010/03/bngphoto4.png"><img alt="Ontario Build in Second Life" class="alignleft size-full wp-image-1198" src="http://www.publicworksgroup.com/blog/wp-content/uploads/2010/03/bngphoto4.png" style="width: 226px; height: 179px; border-width: 0px; border-style: solid; margin: 15px; float: left;" title="Ontario Build in Second Life" /></a><span style="font-size: 14px;"><span style="font-family: arial,helvetica,sans-serif;">In the first post of this series, I explained my decision about moving my efforts related to building government/public works/engineering sites in virtual worlds from Second Life to OpenSim. And I invited anyone interested to read along or visit as I make this move. From here on out, I will continue to write about the thoughts and processes an agency follows to create and operate a virtual site:</span></span></p>
<p><span style="font-size: 14px;"><span style="font-family: arial,helvetica,sans-serif;">Just like any good story, this one starts at the beginning&mdash;back before an agency even sets a digital foot into the virtual arena. Today many agencies might not have even heard of virtual worlds while a few others have heard of them but not yet thought about leveraging this tool to deliver value to citizens. But, eventually someone, either staff or citizens, will bring up the possibility of using virtual worlds to enhance service delivery. At that point the agency must decide whether to ignore the suggestion or investigate virtual solutions. If the agency decides to go forward, the first step is to create a virtual plan. Here are some ideas about how an agency would go about developing their plan:</span></span></p>
<hr />
<h1 style="text-align: center;"><span style="font-size: 18px;"><span style="font-family: arial,helvetica,sans-serif;"><strong>Developing a Virtual Plan</strong></span></span></h1>
<p><span style="font-size: 14px;"><span style="font-family: arial,helvetica,sans-serif;"><strong>Create a Project Team</strong></span></span></p>
<p><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: 14px;">Assuming an agency decides to venture forth, my first suggestion is to form a project team. Team members should be comfortable using online technology, possess good assessment skills and articulation, and have a comprehensive understanding of the agency&rsquo;s general structure, goals, mission, and strategy. It would also be helpful to include a few community stakeholders on the team such as members of the agency&#39;s leadership, residents, business owners, and leaders in community organizations.</span></span></p>
<p><span style="font-size: 14px;"><span style="font-family: arial,helvetica,sans-serif;"><strong>Set Goals and Strategies</strong></span></span></p>
<p><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: 14px;">The team&rsquo;s first order of business is to determine what the agency would want to accomplish with the use of virtual worlds. These goals should align with the overall goals and strategies for the organization. This is also a good time to think about the targeted audience&mdash;who will visit this virtual space? Below are some suggestions for both virtual spaces and related audiences:</span></span></p>
<ul>
<li><span style="font-size: 14px;"><span style="font-family: arial,helvetica,sans-serif;">Engage local citizens.</span></span></li>
<li><span style="font-size: 14px;"><span style="font-family: arial,helvetica,sans-serif;">Attract potential tourists and deliver visitor information.</span></span></li>
<li><span style="font-size: 14px;"><span style="font-family: arial,helvetica,sans-serif;">Recruit potential employees, citizens, businesses.</span></span></li>
<li><span style="font-size: 14px;"><span style="font-family: arial,helvetica,sans-serif;">Plan proposed development and receive input from citizens and developers.</span></span></li>
<li><span style="font-size: 14px;"><span style="font-family: arial,helvetica,sans-serif;">Present 3D representations of code and ordinance requirements so residents/business owners can more easily understand and access regulations.</span></span></li>
<li><span style="font-size: 14px;"><span style="font-family: arial,helvetica,sans-serif;">Train employees.</span></span></li>
</ul>
<p>&nbsp;</p>
<p><span style="font-size: 14px;"><span style="font-family: arial,helvetica,sans-serif;"><strong>Decide on Software and Hosting </strong></span></span></p>
<p><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: 14px;">In order to develop, access, and maintain these virtual spaces, the agency will need to acquire a software package and possibly a hosting plan. Although virtual worlds may seem like a brand new tool, they function in a manner similar to a traditional Website. By this I mean that the agency will use development software to create the world and the content within. Then others will use a software program to access the agency&rsquo;s site. And just like a Website, the digital space will require a computer on which to reside. Therefore, the agency will need to determine if their virtual space will be served out from their own computers or through a host.</span></span></p>
<p><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: 14px;">Here is a list of the more common solutions currently in use for enterprise and government purposes:</span></span></p>
<ul>
<li><span style="font-size: 14px;"><span style="font-family: arial,helvetica,sans-serif;"><a href="http://www.opensimulator.org" target="_blank">OpenSimulator</a></span></span></li>
<li><span style="font-size: 14px;"><span style="font-family: arial,helvetica,sans-serif;"><a href="http://www.secondlife.com" target="_blank">Second Life</a></span></span></li>
<li><span style="font-size: 14px;"><span style="font-family: arial,helvetica,sans-serif;"><a href="http://bluemars.com" target="_blank">Blue Mars</a></span></span></li>
<li><span style="font-size: 14px;"><span style="font-family: arial,helvetica,sans-serif;"><a href="http://www.3dxplorer.com">3Dxplorer</a></span></span></li>
<li><span style="font-size: 14px;"><span style="font-family: arial,helvetica,sans-serif;"><a href="http://unity3d.com" target="_blank">Unity3D</a></span></span></li>
<li><span style="font-size: 14px;"><span style="font-family: arial,helvetica,sans-serif;"><a href="http://www.vastpark.com" target="_blank">VastPark</a></span></span></li>
<li><span style="font-size: 14px;"><span style="font-family: arial,helvetica,sans-serif;"><a href="http://www.prototerra.com" target="_blank">Prototerra</a></span></span></li>
<li><span style="font-size: 14px;"><span style="font-family: arial,helvetica,sans-serif;"><a href="http://openwonderland.org" target="_blank"> Wonderland</a></span></span></li>
<li><span style="font-size: 14px;"><span style="font-family: arial,helvetica,sans-serif;"><a href="http://www.multiverse.net" target="_blank">Multiverse</a></span></span></li>
<li><span style="font-size: 14px;"><span style="font-family: arial,helvetica,sans-serif;"><a href="http://www.forterrainc.com" target="_blank">Forterra OLIVE</a></span></span></li>
<li><span style="font-size: 14px;"><span style="font-family: arial,helvetica,sans-serif;"><a href="http://www.protonmedia.com" target="_blank">Protosphere</a></span></span></li>
<li><span style="font-size: 14px;"><span style="font-family: arial,helvetica,sans-serif;"><a href="http://activeworlds.com" target="_blank">ActiveWorlds</a></span></span></li>
</ul>
<p><span style="font-size: 14px;"><span style="font-family: arial,helvetica,sans-serif;">Virtual world development can be complex so it&rsquo;s critical the team identify features and requirements for each software package from cost to performance to ease of use and support. This is where tables and charts come in handy. Here are some suggestions to consider including in the analysis:</span></span></p>
<p style="margin-left: 40px; text-align: center;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: 14px;"><em>Developer &nbsp;&nbsp; Purchase and Annual Cost &nbsp;&nbsp; User base &nbsp;&nbsp; Technical Requirements &nbsp;&nbsp; Security &nbsp; &nbsp; Scalability &nbsp;&nbsp; Backup Capabilities &nbsp; &nbsp;</em></span></span></p>
<p style="margin-left: 40px; text-align: center;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: 14px;"><em>Database Requirements and Compatibility &nbsp; &nbsp; Storage Requirements</em></span></span></p>
<p><span style="font-size: 14px;"><span style="font-family: arial,helvetica,sans-serif;">The team can assess each program by assigning a ranking for each feature and requirement. For example, if a low number is chosen to indicate a more beneficial choice, then the purchase price could be categorized by the following numbering system:</span></span></p>
<p style="margin-left: 40px;"><span style="font-size: 14px;"><span style="font-family: arial,helvetica,sans-serif;">1 &#8211; $0 to $999</span></span></p>
<p style="margin-left: 40px;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: 14px;">2 &#8211; $1,000 to $4,999</span></span></p>
<p style="margin-left: 40px;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: 14px;">3 &#8211; $5,000 to $9,999</span></span></p>
<p style="margin-left: 40px;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: 14px;">4 &#8211; $10,000 and greater</span></span></p>
<p>&nbsp;</p>
<p><span style="font-size: 14px;"><span style="font-family: arial,helvetica,sans-serif;">Technical requirements could be simplified into the following categories for ranking:</span></span></p>
<p style="margin-left: 40px;"><span style="font-size: 14px;"><span style="font-family: arial,helvetica,sans-serif;">1 &ndash; Basic computer system costing less than $1,000</span></span></p>
<p style="margin-left: 40px;"><span style="font-size: 14px;"><span style="font-family: arial,helvetica,sans-serif;">2 &ndash; Average computer system costing between $1,000 and $2,000</span></span></p>
<p style="margin-left: 40px;"><span style="font-size: 14px;"><span style="font-family: arial,helvetica,sans-serif;">3 &ndash; Moderate computer system costing between $2,000 and $3,000</span></span></p>
<p style="margin-left: 40px;"><span style="font-size: 14px;"><span style="font-family: arial,helvetica,sans-serif;">4 &ndash; Loaded computer system costing more than $3,000</span></span></p>
<p style="margin-left: 40px;">&nbsp;</p>
<p><span style="font-size: 14px;"><span style="font-family: arial,helvetica,sans-serif;">Categories and rankings should be chosen to best describe each agency&rsquo;s assessment of needs and capabilities. After assigning a rank to each category and adding up all the points for each feature and requirement, the team can rank the software packages.</span></span></p>
<p>&nbsp;</p>
<p><span style="font-size: 14px;"><span style="font-family: arial,helvetica,sans-serif;"><strong>Visit Virtual Worlds</strong></span></span></p>
<p><span style="font-size: 14px;"><span style="font-family: arial,helvetica,sans-serif;">Next the team should download the virtual tools and spend time in virtual worlds created by each software solution under consideration. It&rsquo;s helpful to document observations and first impressions because this can offer insight into how the agency&rsquo;s user base will experience their first visit. Team members might also visit existing government sites in virtual worlds. Usually people managing these sites are more than willing to share their experiences with others.</span></span></p>
<p>&nbsp;</p>
<p><span style="font-size: 14px;"><span style="font-family: arial,helvetica,sans-serif;"><strong>Establish a Virtual Site Policy</strong></span></span></p>
<p><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: 14px;">Visiting virtual spaces can also help the team formulate a virtual space policy for staff and visitors. For employees this policy can address their appearance, communication procedures and guidance, hours of work, and other issues related to representing the agency in a virtual space. For visitors the policy will cover how they should conduct themselves, what they will be allowed to do in the space, how they can dress, if they can access all or just a portion of the space, and consequences for not following the rules.</span></span></p>
<p>&nbsp;</p>
<p><span style="font-size: 14px;"><span style="font-family: arial,helvetica,sans-serif;"><strong>Develop Virtual Site Designs</strong></span></span></p>
<p><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: 14px;">After spending time in each world and interviewing managers of existing sites, the team can begin formulating a more specific idea of what they will want to create for their own agency. A framework for each </span></span><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: 14px;">can be designed to meet the agency&rsquo;s goals and to fit within the constraints and structure of each software package under consideration.</span></span></p>
<p><span style="font-size: 14px;"><span style="font-family: arial,helvetica,sans-serif;">Based on the type of buil</span></span><span style="font-size: 14px;"><span style="font-family: arial,helvetica,sans-serif;">d desired and the goals the agency wants to achieve, the team will develop alternative designs for the site. At this point, designs do not have to be detailed. Simply showing </span></span><span style="font-size: 14px;"><span style="font-family: arial,helvetica,sans-serif;">a square labeled &ldquo;Central Business District&rdquo; can indicate a design that includes a 3D representation of the agency&rsquo;s downtown. The most important step is to make sure the designs i</span></span><span style="font-size: 14px;"><span style="font-family: arial,helvetica,sans-serif;">nclude elements that allow the agency to achieve their stated goals.</span></span></p>
<p><a href="http://www.publicworksgroup.com/blog/wp-content/uploads/2010/03/bngphoto1.png"><img alt="Greenies from Second Life" class="alignleft size-full wp-image-1175" src="http://www.publicworksgroup.com/blog/wp-content/uploads/2010/03/bngphoto1.png" style="width: 369px; height: 343px; float: left; margin: 10px 15px; border-width: 0px; border-style: solid;" title="Greenies from Second Life" /></a></p>
<p><span style="font-size: 14px;"><span style="font-family: arial,helvetica,sans-serif;"><strong>Choose the Development Team</strong></span></span></p>
<p><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: 14px;">The team must next consider whether the agency can build the virtual site with in-house staff or if a consultant must be hired to perform the work. If the work can be down by agency employees, the team should identify members of a potential development group and their corresponding skills. In making this decision, the team needs to keep in mind not only staff abilities, but the availability of content for each virtual solution. Some worlds, like Second Life, offer extensive ready-made content and building tools that allow most people the ability to create an acceptable space. However, other software solutions require more extensive software skills and offer little to no content.</span></span></p>
<p><span style="font-size: 14px;"><span style="font-family: arial,helvetica,sans-serif;">If a consultant will be hired, the team might want to research potential companies experienced in the creation of virtual worlds. It is important to identify which softw</span></span><span style="font-size: 14px;"><span style="font-family: arial,helvetica,sans-serif;">are tool each company has experience with and visit sites they have created. Interviewing past clients can offer insight into whether the company has the desired experience and understanding to handle a government </span></span><span style="font-size: 14px;"><span style="font-family: arial,helvetica,sans-serif;">agency&rsquo;s requests and needs. Also check to see if the company has retained the employees who created past builds or if you will be working with a new and less experienced staff. Another important consideration is to check with past clients to make sure the company met deadlines and came within budget.</span></span></p>
<p><span style="font-size: 14px;"><span style="font-family: arial,helvetica,sans-serif;"><strong>Establish Operations and Management Procedure</strong></span></span></p>
<p><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: 14px;">Once the site is established, there will be management needs. So the plan should include a section addressing how the site will be staffed and managed during the first few months and then for the long term. Decisions to be made in this step could include if the agency is going to staff the site with existing full or part-time employees or if new employees will be hired. Virtual sites are open 24/7 so the agency also needs to decide on what hours staff will be available at the site. If the agency intends to host events, the hours and staffing for these along with a proposed list of events should be included.</span></span><a href="http://www.publicworksgroup.com/blog/wp-content/uploads/2010/03/bngphoto2.png"><img alt="London Re-creation in Second Life" class="alignright size-full&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;<br />
wp-image-1176" src="http://www.publicworksgroup.com/blog/wp-content/uploads/2010/03/bngphoto2.png" style="width: 385px; height: 227px; margin: 15px; float: right; border-width: 0px; border-style: solid;" title="London Re-creation in&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;<br />
Second Life" /></a></p>
<p><span style="font-size: 14px;"><span style="font-family: arial,helvetica,sans-serif;">Agencies also prefer to assess operations on a regular basis. If the site is created, this assessment needs to become part of the overall operation and management plan of the agency. With this process in place, the project team can be utilized on a regular basis to review the site on an annually and submit a report indicating how well the site is meeting the goals and objectives laid out in the plan. This procedure can also allow for amendments and changes to be made through an established process.</span></span></p>
<p>&nbsp;</p>
<p><span style="font-size: 14px;"><span style="font-family: arial,helvetica,sans-serif;"><strong>Compile the Plan</strong></span></span></p>
<p><span style="font-size: 14px;"><span style="font-family: arial,helvetica,sans-serif;">At this point, the team can begin compiling the virtual plan. The plan should include the following elements:</span></span></p>
<p>&nbsp;</p>
<ul>
<li><strong><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: 14px;">General proposal and description of what a virtual site is intended to accomplish</span></span></strong></li>
</ul>
<p>&nbsp;</p>
<ul>
<li><strong><span style="font-size: 14px;"><span style="font-family: arial,helvetica,sans-serif;">Specific goals, objectives, and strategies and how they fit into the overall agency plan including references to targeted audience/user base</span></span></strong>
<p>&nbsp;</p>
</li>
<li><strong><span style="font-size: 14px;"><span style="font-family: arial,helvetica,sans-serif;">Listing and discussion of available software solutions with a summary of the team&rsquo;s findings (a more detailed report can be included in an appendix)</span></span></strong>
<p>&nbsp;</p>
</li>
<li><strong><span style="font-size: 14px;"><span style="font-family: arial,helvetica,sans-serif;">Proposed virtual site policy</span></span></strong>
<p>&nbsp;</p>
</li>
<li><strong><span style="font-size: 14px;"><span style="font-family: arial,helvetica,sans-serif;">Concept designs</span></span></strong>
<p>&nbsp;</p>
</li>
<li><strong><span style="font-size: 14px;"><span style="font-family: arial,helvetica,sans-serif;">Suggested development team</span></span></strong>
<p>&nbsp;</p>
</li>
<li><strong><span style="font-size: 14px;"><span style="font-family: arial,helvetica,sans-serif;">Timetable for execution of the virtual plan</span></span></strong>
<p>&nbsp;</p>
</li>
<li><strong><span style="font-size: 14px;"><span style="font-family: arial,helvetica,sans-serif;">Marketing and/or advertising plan including intended channels to be used</span></span></strong>
<p>&nbsp;</p>
</li>
<li><strong><span style="font-size: 14px;"><span style="font-family: arial,helvetica,sans-serif;">Short term and long term management of the site including staffing proposal</span></span></strong>
<p>&nbsp;</p>
</li>
<li><strong><span style="font-size: 14px;"><span style="font-family: arial,helvetica,sans-serif;">Assessment procedure</span></span></strong>
<p>&nbsp;</p>
</li>
<li><strong><span style="font-size: 14px;"><span style="font-family: arial,helvetica,sans-serif;">Budget for software purchase, development, and management</span></span></strong></li>
</ul>
<p>&nbsp;</p>
<p><span style="font-size: 14px;"><span style="font-family: arial,helvetica,sans-serif;">Once a draft of the plan is complete, it is advisable for the agency to host a few public meetings to get input from residents, businesses, and other community stakeholders. Comments should be discussed, and if appropriate, incorporated into the plan. Minutes and comments from all public hearings should be added to the plan as an appendix. The agency&#39;s attorney also needs to review the plan at this point and offer any needed revisions.</span></span></p>
<p><span style="font-size: 14px;"><span style="font-family: arial,helvetica,sans-serif;">When the report has been finalized, the team can present the plan to the agency&#39;s board or council for formal approval.</span></span></p>
<hr />
<p>&nbsp;</p>
<p>&nbsp;</p>
<p><span style="font-size: 12px;"><em><span style="font-family: arial,helvetica,sans-serif;">Related reading and resources:</span></em></span></p>
<p><em><span style="font-size: 12px;"><span style="font-family: arial,helvetica,sans-serif;"><span class="Apple-style-span" style="border-collapse: separate; color: rgb(0, 0, 0); font-style: normal; font-variant: normal; font-weight: normal; letter-spacing: normal; line-height: normal; orphans: 2; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px;"><span class="Apple-style-span" style="text-align: left;"><a href="http://www.ibm.com/developerworks/webservices/library/ws-virtualspaces/" target="_blank">&quot;Virtual Spaces: Enabling Immersive Collaborative Enterprise, Part 1: Introduction to the opportunities and technologies&quot;</a> IBM article</span></span></span></span></em></p>
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		<title>Augmented Reality for Public Works</title>
		<link>http://www.publicworksgroup.com/blog/2010/03/augmented-reality-for-public-works/</link>
		<comments>http://www.publicworksgroup.com/blog/2010/03/augmented-reality-for-public-works/#comments</comments>
		<pubDate>Sat, 20 Mar 2010 01:13:21 +0000</pubDate>
		<dc:creator>Pam Broviak</dc:creator>
				<category><![CDATA[GIS]]></category>
		<category><![CDATA[Government in the Metaverse]]></category>
		<category><![CDATA[Public Works]]></category>
		<category><![CDATA[Public Works in the Metaverse]]></category>
		<category><![CDATA[AR]]></category>
		<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[engineering]]></category>
		<category><![CDATA[General Government]]></category>
		<category><![CDATA[utilities]]></category>

		<guid isPermaLink="false">http://www.publicworksgroup.com/blog/?p=1142</guid>
		<description><![CDATA[Augmented reality (AR) has been gaining ground over the last couple years—most likely as a result of an increasing number of applications incorporating AR and an increase in the capabilities of supporting technology. But while the advances have been useful &#8230; <a href="http://www.publicworksgroup.com/blog/2010/03/augmented-reality-for-public-works/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.publicworksgroup.com/blog/wp-content/uploads/2010/03/2007-AUG072.jpg"><img src="http://www.publicworksgroup.com/blog/wp-content/uploads/2010/03/2007-AUG072-300x225.jpg" alt="Construction site" title="Construction" width="300" height="225" class="alignleft size-medium wp-image-1144" /></a>Augmented reality (AR) has been gaining ground over the last couple years—most likely as a result of an increasing number of applications incorporating AR and an increase in the capabilities of supporting technology. But while the advances have been useful and impressive, I have not seen much related to the public works industry. This surprises me because AR could be incredibly useful and could increase efficiencies and decrease costs. So I thought I would post a few ideas of ways in which AR could be applied to the public works field with the hope that someone takes up the challenge and implements these tools:</p>
<p><strong>Utility Locates:</strong><br />
Utility locating can be a pain, but it is important to prevent damage to the utility or injury to people working near the utility. Current tools of the locating trade can include a map on a laptop or on paper, locating devices for accurately pinpointing the utility location, shovels, picks, probes, and paint or flags for marking the location in the field. The reason this task is so challenging is the need to rely on maps that many times are not accurate enough to allow the locator to just walk right up to the utility.</p>
<p>For example, a locator might have trouble finding a water shut off valve in someone’s yard if it is buried under snow or dirt. If there are accurate measurements to the valve, the locator uses a measuring tape and map to find the general location of the valve. And if there are not accurate measurements, which is often the case, the locator would have to randomly search the area with the locating device. Once a probable position is determined, the locator digs for the valve with a shovel. This can result in multiple holes being dug before the valve is found. If other utilities are in the area, readings can be inaccurate which makes finding the valve even harder. The whole process can be very time consuming.</p>
<p>Some cities have their valves in a GIS allowing the locator to walk to the approximate location with the help of a GPS device. This is very useful, but how much better and more intuitive would it be if the valve could be projected digitally onto the ground using augmented reality. The locator drives up to the site, gets out of the vehicle and puts on a headset or uses a mobile device, and all the utilities show up on the ground through the use of augmented reality. </p>
<p><strong>Engineering Design:</strong><br />
Using this same idea, engineering design could be greatly simplified. If an engineer needs to improve a road by installing curb and gutter and a new storm sewer, maps must be collected and utilities marked in the field to designate locations of gas, electric, water, etc.  Only then can the engineer determine the best place to put the curb and sewer. If all an engineer had to do was drive out to the job and use augmented reality, the best locations for the new improvements could be determined faster with more accuracy.</p>
<p>Engineers could also use this if a resident calls with a problem. Many times, when we respond to residents, we do not know exactly what the problem really is until we get to the site. So we might not have everything we need to determine if we can help with the problem. But if the resident had a question or problem related to a utility such as needing to tap onto our sewer or water or if they had a drainage problem and needed to tap into our storm sewer, I could not only determine right away if there was a feasible solution, but I could also show the resident by having them use the technology. Seeing the line on the ground would mean more to them than looking at a line on a map. And how much better it would be for them if we could animate the line somehow showing water flowing.</p>
<p><strong>Maintenance and Construction:</strong><br />
Augmented reality could also be used to make sure crews are working on the right asset in the field. If we could digitally mark the manhole that needs to be fixed or the tree needing to be pruned, or the area in which I want landscaping planted, we could reduce confusion or errors in the field.</p>
<p>And if a contractor is installing a pipe, he could use augmented reality to see where he needs to dig. This could also assist the city in showing property owners where improvements will be made. Residents could use AR technology and actually see how the new road will look.</p>
<p>I could have also used AR when I was putting up the trim at my last house. This would have prevented me from drilling into a pipe or it could have helped me find the studs.</p>
<p>There are a lot of other uses we could figure out to help us better perform our job in public works. Hopefully this post helps generate some more  ideas and maybe even challenge someone to develop an AR for public works tool.</p>
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